Online Game Insight – World of Warcraft

Statistics have shown that in August of 2005 there were over 4 million players online, playing WOW. There is no doubt that this is the-most popular Online-RPG in the world. More than 1 million of these players are based in the United States of America and more than 1.5 million are based in China. The amount of estimated players includes those players that are under free-promotional subscriptions, including canceled or expired subscriptions. Blizzard has also stated that the minimum amount of players online at a time is around 500,000. Due to the high sales that WOW has received, it was described as been-a “runaway success”. UFABETเว็บตรงไม่ผ่านเอเย่นต์ The popularity is just overwhelming, and compared to another online game “The Matrix” doesn’t come anywhere close and they are blamed for their flat sales.

When WOW was released, it was done so simultaneously on both Macintosh and Windows systems in the United States, New Zealand and Austria in late November of 2004. World of Warcraft sold over 240,000 copies within the first 24 hours. Compared to other games, WOW has made history. On January 18, 2005 World of Warcraft hit the shelves in South Korea, but in some stores the game had already been seen on the shelves since November the previous year. Europe saw the game on its shelves on 11 February 2005, and it was available in the French, English and German language. 2 March 2005, around 100,000 game testers enrolled for China’s WOW beta-test within an hour. The game was officially released on 6 June of that same year. World of Warcraft received nothing but high praise in 2003 at E³, including the Best-of-Show award from Gamer’s Pulse. In the gaming industry, WOW was declared by GameSpy and Gamespot, and many others – as the game of 2004.

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